Might & MAGIC: Heroes VII: Preview (Igomir 2014)

By admin - On April 29, 2025

The number 7 in the title of any project hints that the best times of the series are already behind, and in the future it awaits the imitation and not always successful experiments. Yes, the "heroes" no longer belong to the number of exclusive classical works, but safely moved to the category of products-series. Only now the genre of the game and the principle of serial production are almost incompatible: it is difficult to find so many mandatory requirements for mechanics anywhere else. On "Gamery" Ubisoft showed demo Heroes 7, which was already flashing on Gamescom, and we got the opportunity to talk with the creators and clarify all the details of interest to us.

Plagiarism or tradition?

If any gameplay Call of Duty And you can diversify with an aggressive shepherd and a reactive satchel, then with the "heroes" such tricks do not pass. The series is very conservative and demanding on the observance of canons. In a sense, she is sentenced to life stamping on the spot. The only thing that is subject to improve is graphics. But whether it is needed by true fans of the series?

The developers take up the creation of each next part are hostages of this situation. Limbic Entertainment he is well aware of his position and therefore dutifully agrees with the unenviable role of the epigone. In an interview, the authors frankly admitted that in all aspects of development they seek to reproduce elements of the best parts of the series. The main landmarks were the third, fifth and sixth issues – according to developers, the brightest representatives of the "heroes".

The developers are trying in every possible way to keep in touch with the community in the process of creating the game. So, fans were given the right to choose two game fractions. It is planned that there will be six of them. Four of them are an alliance, the Academy (magicians), rebellious tribes (orcs), necropolis – the authors introduced themselves. The last two are chosen by fans on the official website of the game. Users have already made one choice – elves will become the fifth faction. At this moment, there is a struggle between inferno and dungeon.

Developers are discussing with the community and many other issues. So, players can choose the appearance of the protagonist of Ivan, whose story will pass through all storylines. Ivan is a young duke who is faced with the task of solving military problems in the kingdom and ascending the throne. Representatives of the six factions-subjects of an inexperienced young man-tell him stories about the great heroes and their exploits in order to teach young politics to the mind. Thus, the game will consist of seven campaigns not related to each other, each of which is a separate story.

Hero for the homeland by mountain Wizebets Casino

All distinguishing features of mechanics Heroes They remained untouched. Free-to-Play haters can sleep calmly: no influence Heroes Online In the seventh part will not be found. The action takes place in step-by-step mode, at each move we can perform a certain amount of actions by heroes, as well as buy something in the castle. Seven types of resources will be returned to the game (though three of them will be unconventional). Interactive objects will appear on the map: in the presented demo, the player could rebuild the destroyed bridge over the river, as well as attack the titans that stormed the castle with the help of a catapult, not including the regime of the battle.

The developers say reluctantly about the mechanics of the “pumping” of the hero. It is known that in matters of the development of the characters a step will be taken to the roots: basic attributes like “attack”, “defense”, “knowledge” and “magical power” will return to return. Also, apparently, reincarnation will be subjected to a wheel of skills from the fifth "heroes". Limbic Entertainment He wants to create a variable tree of development that allows several “pumping” lines of one character. The spell system will be similar to the one that was in the third and fifth parts. Guilds of magicians will return to the game, in which spells from seven schools will be studied.

Eight units will be represented in each castle, which are able to “upgrade”. In addition, your detachment can be enriched with combat vehicles, such as catapults and ballists. The troops purchased in the city will be allowed to be transported to the hero who worshiped far from the house using the caravan. The captured castle can no longer be turned into a settlement corresponding to the type of your faction, so, as before, you will have to focus on creating a motley army.

Such a dome can be installed to protect your castle. To get rid of it, you will have to learn a special spell.

In every city, both common buildings for all fractions and unique ones will be available. The priority of the construction of certain structures also differs depending on the selected race. For example, the Academy will receive faster access to the guild of magicians, and the orcs can quickly equip the city with the strongest walls. In order to build a certain building, you will need not only to accumulate the right amount of resources, but also to develop the total level of the city to the desired mark.

Like chess, only more difficult

The battles take place in the usual mode: soldiers alternately walk along the map -marked cards, perform certain actions, and the hero helps fighters with the help of various spells. The battlefield now contains a huge number of obstacles that can serve as a shelter from long -range attacks of the enemy.

The main innovation regarding battles is flank attacks. The damage caused by the enemy from behind or from the side is multiplied, so now you will have to carefully monitor the location of the warriors on the battlefield. Other factors playing an important role in the battle are the moral and luck of soldiers who react very sensitively to what is happening. So, if one of your detachments was defeated, the morality of the rest of the “units” will be reduced, the success of the allies will raise success.

Visually Heroes 7 is a mixture of various elements from previous parts. In general, Unreal Engine 3 gives out an excellent picture: textures, details of the area look very nice. Heroes icons remind of the fourth part, the interface as a whole – about the third and fifth. The city of the Alliance even caused us associations with the first part of the "Heroes". Yes, at the moment the screens of cities are completely two -dimensional, but the community is so zealously protecting the opportunity to “fly” over their settlement that it is possible, Limbic Entertainment He will listen to the community.

In the battle mode, in addition to the destruction of the enemy, there will be other goals. For example, destroy the catapult.

If you distract from facts and per for a minute to get through the superstitions, then the development of the series Heroes You can describe this: solid games are obtained after time. The third and fifth parts of the "heroes" were magnificent, the fourth and sixth – worse. Well, the seventh in line, and, if you follow this pattern, it should pleasantly surprise us. One way or another, Heroes 7 It is developed according to all the rules of the genre, so there should be no reasons for concern.

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